/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 player_color.h

	$Header: /heroes4/player_color.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( PLAYER_COLOR_H_INCLUDED )
#define PLAYER_COLOR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>

// ------------------------------------------------------------------------------
// t_player_color enum
// ------------------------------------------------------------------------------

enum t_player_color
{
	k_player_none = -1,
	k_player_red,
	k_player_blue,
	k_player_green,
	k_player_orange,
	k_player_purple,
	k_player_teal,

	k_player_gray,

	k_player_color_count,

	k_active_player_color_count = k_player_gray
};

extern char const * const k_player_color_keyword[k_player_color_count];

std::string get_player_color_name( t_player_color color );

#endif // !defined( PLAYER_COLOR_H_INCLUDED )
